The Novel Needs A Patch
Not my novel John Donnelly’s Gold. (Available for Kindle at 99 cents! Also in paperback!)
Rather, it’s one of the books based on the Mass Effect video games:
The recent release of Mass Effect: Deception, a new novel written by William C. Dietz and published by Del Rey, didn’t sit well with fans.
Upon its release, a lengthy Google document was created outlining many of the book’s errors. BioWare has since acknowledged the issue and is releasing a new version of the book with the errors corrected.
When I was revising my novel for publication, I found such errors as an eight day week, a semiautomatic pistol that changed to a revolver at its next appearance, and one unholy flaw of realism that remained in the book because I couldn’t write around it. And that’s working within the framework of my own creation, not a universe already created, populated, and maintained through a series of preceding video games, novels, and other interactive media.
The Google doc with the error list is awful long.
Which goes to prove: writers need editors, and by extension, developers should not test their own code.